Joan Sánchez

GAMEPLAY PROGRAMMER / LEVEL DESIGNER

Hello! My name is Joan and I am embarking on a journey in Game Development. I have a degree in Design and Development of Video Games at the Universitat Jaume I. My skill set includes proficiency in game engines like Unreal Engine, Unity and Godot. In addition, I have some experience in web design with languages such as HTML and JavaScript.

MY WORK

Stride of Eternity

Stride of Eternity is an infinite runner game focused on procedural terrain generation and an AI-driven enemy that learns from the player. I decided to use Unity to develop this project and to create the adaptive AI I used ML-Agents, an open source toolkit.
  • Unity
  • ML-Agents
  • Procedural terrain

Watch Out

2D Game maked alone for a 48h Game Jam Thematic of the Game Jam: EVERYTHING IS A WEAPON Skill laberinth game
  • Unity
  • C#
  • Game Jam

4Trouble

This game is made for the Level Up Game Dev Hub Game Jam 2024. Game centered around the theme of "Collective Intelligence vs. Collective Madness". Using Unreal Engine and Blueprints, we created a game where players control four characters with unique abilities, navigating through challenging mazes.
  • Unreal
  • Blueprints
  • Game Jam

Llim

Llim is a serious game about the depopulation of rural areas. This game was made with Unity, a graphic adventure with minigames.
  • Unity
  • C#
  • Serious Game

Other

List of other projects I have been working on.

CONTACT ME

If you like what you've seen, feel free to check out my resume, which is linked below. If you have questions, I've provided my LinkedIn and Email. Both of these work great for getting in touch with me!